Choosing the right Sins in Absolvement is one of the most crucial decisions you’ll make when creating your character. These difficulty modifiers not only challenge your skills but also determine how many Soul Fragments you’ll earn for progression. After analyzing hundreds of runs and consulting with top players, I’ve created this comprehensive Absolvement Sins tier list to help you make the best choices for your playstyle.

TierSinsDifficultySoul Fragment BonusBest For
S TierAbomination, SlaughtererVery Hard40% (Abom), 4% (Slaughterer)Experienced players, max progression
A TierChance, Gluttony, Judgement, TheftEasy-Medium4% eachBeginners, safe progression
B TierDeceit, Greed, Pride, WrathMedium4% eachRisk-takers, strategic players
C TierDeserter, SlothMedium-Hard4% eachChallenge seekers
D TierPseudoprophecyExtreme4%Hardcore players only

What Are Sins in Absolvement?

Sins are permanent difficulty modifiers you select during character creation in Absolvement. Each Sin applies unique debuffs to your character but rewards you with increased Soul Fragments when you wipe. These fragments are essential for the Soul Tree progression system, where you unlock powerful skills and abilities.

Key Mechanics:

  • Each Sin provides a 4% Soul Fragment multiplier (except Abomination)
  • You can choose up to 8 Sins maximum (32% bonus)
  • Abomination is special: gives 40% bonus but applies ALL Sin effects
  • Every Sin has a Burden – an additional negative effect
  • Sins cannot be changed after character creation

S Tier Sins – The Best Choices

Abomination

Effect: You are afflicted with every Sin in the game, but gain 40% more Soul Fragments on wipe.

Why It’s S Tier: Abomination is the ultimate choice for Soul Fragment farming. While it combines every single Sin’s debuff, making it incredibly challenging, the 40% bonus is equivalent to having 10 regular Sins. This makes it perfect for experienced players who want to accelerate their Soul Tree progression.

Burden: You are always affected by all Burden debuffs simultaneously.

Best For: Experienced players, speed runners, progression-focused builds

Slaughterer

Effect:

  • Base debuffs: 25% reduced regeneration, 10% reduced damage, 10% reduced movement speed
  • Killing enemies temporarily removes these penalties and grants stacking buffs

Why It’s S Tier: Slaughterer rewards aggressive playstyle perfectly. As long as you keep killing enemies, this Sin transforms from a debuff into a powerful buff. It synergizes incredibly well with combat-heavy builds and becomes stronger the better you play.

Burden: Initial drawbacks are 50% worse, buff duration reduced by 50%

Best For: Combat-focused builds, aggressive players, experienced fighters

A Tier Sins – Strong & Manageable

Chance

Effect: 40% higher chance for Common/Uncommon drops, making Rare/Unique/Mythical items harder to obtain.

Why It’s A Tier: Chance is one of the safest Sins for beginners. While it reduces your chances of getting rare items, it doesn’t directly impact combat difficulty. You still maintain normal progression rates, making it perfect for learning the game mechanics.

Burden: Common drops are twice as likely

Best For: Beginners, safe progression runs, item farming

Gluttony

Effect: Must consume an item every 4-5 minutes or take 20 damage to yourself.

Why It’s A Tier: Gluttony adds time pressure without crippling your combat effectiveness. As long as you keep consumables stocked, this Sin is easily manageable. It teaches good inventory management while providing steady progression.

Burden: Must eat twice as often

Best For: Organized players, beginners learning resource management

Judgement

Effect: Key information on Potentials is hidden, forcing you to rely on observation and intuition.

Why It’s A Tier: Judgement increases difficulty in a non-combat way. It doesn’t reduce your stats but instead challenges your decision-making skills. This makes it perfect for players who enjoy puzzle-solving and strategic thinking.

Burden: ALL relevant information is obscured

Best For: Strategic players, those who enjoy challenges, experienced builders

Theft

Effect:

  • All shop prices are doubled
  • 10% chance events steal your Gold
  • Burden: 10% reduced Gold gain

Why It’s A Tier: Theft is arguably the best beginner Sin. While it affects your economy, it doesn’t impact combat performance at all. The downsides are manageable and become less significant as you progress.

Best For: Beginners, economy-focused players, safe first Sin choice

B Tier Sins – Challenging but Viable

Deceit

Effect:

  • NPCs may lie to you
  • Enemies can be illusions
  • Shop prices may be altered randomly

Why It’s B Tier: Deceit creates uncertainty in every interaction. While manageable for experienced players, it can be frustrating for beginners who rely on accurate information. It adds tension without directly reducing combat power.

Burden: All deceit chances are doubled

Best For: Experienced players, those who enjoy unpredictable gameplay

Greed

Effect: Must select highest rarity Potentials or gain permanent stacking debuffs (-2% damage/armor per stack).

Why It’s B Tier: Greed punishes poor decisions harshly. While skilled players can manage it, mistakes are permanent and costly. This Sin rewards knowledge and careful planning.

Burden: Potentials have one less option

Best For: Knowledgeable players, min-maxers, strategic builders

Pride

Effect: Healing more than 60% of max HP grants “Fragility,” reducing future healing effectiveness.

Why It’s B Tier: Pride discourages heavy healing strategies and can be dangerous for sustain-based builds. It’s manageable but requires careful attention to healing timing and amounts.

Burden: Additional healing methods also trigger Fragility

Best For: Players who don’t rely on heavy healing, tactical healers

Wrath

Effect: Take 25% more damage from all sources (45% total with Burden).

Why It’s B Tier: Wrath is straightforward but punishing. It simply makes you more vulnerable to all damage, significantly increasing combat difficulty. While simple to understand, it’s hard to mitigate effectively.

Burden: Take additional 20% damage

Best For: Players who want pure difficulty challenge, glass cannon builds

C Tier Sins – Situational Choices

Deserter

Effect: Movement speed decreases as HP drops (up to 25% reduction at 0% HP).

Why It’s C Tier: Deserter makes clutch situations much more dangerous. When you’re low on health and need to escape, this Sin makes it harder. It’s not game-breaking but severely impacts survival scenarios.

Burden: Maximum speed reduction starts at 50% HP instead of 0%

Best For: Players who stay at high health, defensive builds

Sloth

Effect:

  • Attack speed reduced by 20%
  • Movement speed reduced by 10%
  • Burden: Cooldowns recover 10% slower

Why It’s C Tier: Sloth makes combat feel tedious and slow. The attack speed reduction significantly impacts DPS, and the movement speed penalty makes positioning harder. There’s no meaningful upside to offset these drawbacks.

Best For: Challenge seekers, players who don’t mind slow gameplay

D Tier Sins – Avoid These

Pseudoprophecy

Effect: You are permanently locked to one life only.

Why It’s D Tier: Pseudoprophecy removes the safety net that makes Absolvement playable for most people. With only one life, any mistake ends your run completely. This Sin offers no compensation for its extreme penalty, making it the worst choice for almost every player.

Best For: Hardcore challenge runners, players seeking ultimate difficulty

Best Sin Combinations

Based on my research and community feedback, here are the optimal Sin combinations for different playstyles:

Beginner Combo (Easy)

Sins: Theft + Chance + Gluttony

  • Difficulty: Very Easy
  • Soul Bonus: 12%
  • Why it works: All three Sins have minimal combat impact and teach fundamental game mechanics

Balanced Combo (Medium)

Sins: Theft + Pride + Judgement + Slaughterer

  • Difficulty: Medium
  • Soul Bonus: 16%
  • Why it works: Mixes safe Sins with one combat-focused Sin for balanced progression

Progression Combo (Hard)

Sins: Abomination (alone)

  • Difficulty: Very Hard
  • Soul Bonus: 40%
  • Why it works: Maximum Soul Fragment gain for experienced players willing to handle extreme challenge

Challenge Combo (Extreme)

Sins: Pseudoprophecy + Wrath + Greed + Deceit

  • Difficulty: Extreme
  • Soul Bonus: 16%
  • Why it works: For players who want the ultimate challenge without Abomination’s chaos

Pro Tips for Sin Selection

For New Players

  1. Start with Theft – It’s the safest Sin and teaches economic management
  2. Add one Sin at a time – Don’t jump straight to multiple challenging Sins
  3. Avoid information-hiding Sins initially – Judgement and Deceit make learning harder
  4. Focus on survivability – Choose Sins that don’t directly reduce your combat effectiveness

For Experienced Players

  1. Abomination is king for progression – If you can handle it, nothing beats 40% bonus
  2. Slaughterer synergizes with aggressive builds – The more you kill, the stronger you become
  3. Mix complementary Sins – Some Sins work better together than others
  4. Consider your build – Choose Sins that match your intended playstyle

Advanced Strategies

  1. Soul Fragment farming – Abomination runs are the most efficient for progression
  2. Speed running – Slaughterer + movement-focused builds for fast clears
  3. Economy optimization – Avoid Theft if you’re doing gold-focused runs
  4. Challenge runs – Pseudoprophecy + multiple high-difficulty Sins for ultimate test

Frequently Asked Questions

What’s the easiest Sin for beginners?

Theft is widely considered the easiest Sin for beginners. It only affects your economy without impacting combat performance, making it perfect for learning game mechanics.

Can you change Sins after character creation?

No, Sins are permanent once selected during character creation. Choose carefully!

How many Sins should I take?

For beginners, start with 1-2 Sins. Experienced players can handle 4-6 Sins, and experts might run Abomination (equivalent to 10 Sins).

Is Abomination worth the difficulty?

For experienced players focused on Soul Tree progression, yes. The 40% bonus is unmatched, but only take Abomination if you’re confident in your skills.

What’s the worst Sin in the game?

Pseudoprophecy is generally considered the worst due to its one-life limitation with no meaningful compensation.

Do Sins affect co-op play?

Yes, Sins affect your character individually in co-op, but some effects (like Deceit) can impact the entire party.

How often are Sins balanced?

Based on community discussions, Sins are typically balanced every few months. Check the official Discord for the latest updates.

Final Recommendations

After extensive research and community feedback, here are my top recommendations:

Best Overall Sin: Slaughterer

It rewards skill and aggression, making it perfect for players who want to improve their combat abilities while maintaining good progression.

Best for Beginners: Theft

Safe, manageable, and teaches important game mechanics without overwhelming new players.

Best for Progression: Abomination

Unmatched Soul Fragment gain for experienced players willing to face the ultimate challenge.

Worst Sin: Pseudoprophecy

Too punishing for most players with insufficient rewards to justify the extreme difficulty.

Remember, the best Sins depend on your skill level, playstyle, and goals. Use this tier list as a guide, but don’t be afraid to experiment and find what works best for you. Happy dungeon crawling, and may your Soul Fragment collection be plentiful!